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Main Responsibilities:
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Designing, greyboxing and iterating game play spaces for Guild Wars 3
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Coordinating with Artists to refine environments and assets for gameplay use
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Collaborating with other Designers to deliver cohesive and high-quality player-facing levels
In August 2026, I was hired as a Senior Level Designer on Guild Wars 3 to work on open world content. Looking forward to sharing more in the future!
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