Welcome!

My Name is Nathan Kellman, and I am a game designer. My passions are creating exciting experiences for people to enjoy and working with others to achieve that goal.
My main fields of expertise are level design and project management. I love designing levels that effortlessly guide the player through the game while visually demonstrating the narrative and mechanics. With project management, I enjoy working with people from multiple backgrounds and disciplines to create a fantastic experience for people to enjoy.
Currently, I am at Escape Velocity as a Level Designer on an unannounced project. I am also a Level Design Instructor for Game Design Skills, where I teach classes of students the production pipeline of making a level from concept to a final blockout.